Syllabus
Registration via LPIS
Specialization in Business Administration Course IV - Marketing
Specialization in Business Administration Course IV - International Marketing Management
Specialization in Business Administration Course V - Marketing and Consumer Research
Specialization in Business Administration Course V - Retailing and Marketing
Specialization in Business Administration Course V - Service and Digital Marketing
Day | Date | Time | Room |
---|---|---|---|
Thursday | 03/22/18 | 11:00 AM - 02:00 PM | D5.1.002 |
Thursday | 04/19/18 | 11:00 AM - 02:00 PM | D5.1.002 |
Thursday | 04/26/18 | 10:30 AM - 02:00 PM | EA.5.030 |
Thursday | 05/03/18 | 11:00 AM - 02:00 PM | D5.1.002 |
Wednesday | 05/09/18 | 03:30 PM - 07:00 PM | D5.1.003 |
Thursday | 05/17/18 | 03:00 PM - 06:00 PM | D5.1.004 |
Thursday | 05/24/18 | 03:00 PM - 06:30 PM | EA.5.044 |
The objective of this strategy simulation course is to develop strategic thinking in a global marketing context. Emphasis is put on the computer simulation game, Country Manager, which will help you develop hands-on skills of how to make international marketing decisions. During the course, you will play the role of a responsible manager of a major commodities company and you will develop a regional market entry and expansion strategy for Latin America. You will simulate six trading years and key decisions that you will have to take concern which countries to enter, entry mode, targeting segments and aspects of marketing mix (price, promotion, place and product).
By the end of this course students should be able to:
· Appreciate critical decisions in international marketing
· Identify key concepts of marketing strategy in a global environment
· Use appropriate tools for the development of global marketing entry and expansion strategies
Teaching approach for this elective consists of a mix of lectures, group projects and a computer simulation game.
Individual grading:
· Quiz on the mechanics of the simulation (10%)
· Class participation (10%)
· Presentations (20%)
Group grading:
· Executive Summary Report (20%)*
· Final Report (20%)*
· Game Performance (20%)*
*Peer rating to minimize free-riding: Each team member will evaluate the performance of all other members at the end of the course. If a student receives a consistently low group evaluation, this will be negatively reflected in his/her individual grading. The opposite may also occur, i.e., excellence will be rewarded as well.
Grading Scheme (Total 100pts):
100-90 pts - 1
89-80 pts - 2
79-70 pts - 3
69-60 pts - 4
below 60 - failed
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