Syllabus

Titel
0645 Game Theory (Applied Track)
LV-Leiter/innen
Univ.Prof. Dr.Dr. Ulrich Berger
Kontakt
  • LV-Typ
    PI
  • Semesterstunden
    2
  • Unterrichtssprache
    Englisch
Anmeldung
23.11.2020 bis 29.11.2020
Anmeldung über LPIS
Hinweise zur LV
Planpunkt(e) Master
Termine
Wochentag Datum Uhrzeit Raum
Montag 30.11.2020 09:30 - 13:30 Online-Einheit
Montag 07.12.2020 09:30 - 13:30 Online-Einheit
Montag 14.12.2020 09:30 - 13:30 Online-Einheit
Montag 11.01.2021 09:30 - 13:30 Online-Einheit
Montag 18.01.2021 09:30 - 13:30 Online-Einheit
Montag 25.01.2021 09:30 - 13:30 Online-Einheit

Ablauf der LV bei eingeschränktem Campusbetrieb

The course is held in distance mode.

Inhalte der LV

Noncooperative game theory: rationality, dominance, Nash equilibrium, static games, dynamic games, repeated games, games of incomplete information.

Lernergebnisse (Learning Outcomes)

Students can describe what game theory is, how it emerged and where it can be applied. Students understand the problems that arise when going from optimization (singe-player games) to strategic interaction (proper games). They master the methods required to analyze static and dynamic games and are capable of computing and interpreting equilibria in simple games. Students are able to identify game theoretic problems from social and economic life. They can apply learned methods to understand incentives and strategic motives of players.

Regelung zur Anwesenheit

You may miss one of the MS Teams units.

Lehr-/Lerndesign

The lectures will be divided into two parts: in the first part, students present their solution to the home exercise. In the second part the lecturer presents material using slides which will be made available to students. At the end of the semester there will be a written exam. The basis for the final exam consists of the slides and the additional material discussed.

Leistung(en) für eine Beurteilung

The final mark consists of three parts: (A) points from active participation, i.e. answers to questions arising during the lecture as well as useful comments and questions, (B) points from presenting solutions to home exercises, and (C) final exam. The weighting of the final mark will be 10% A, 20% B and 80% C. The total percentage points required for marks 4,3,2, and 1 are 50.0%, 62.5%, 75.0%, and 87.5%.

Literatur

1 Autor/in: Martin J. Osborne
Titel:

An Introduction to Game Theory


Verlag: Oxford University Press
Jahr: 2003
Empfehlung: Stark empfohlen (aber nicht absolute Kaufnotwendigkeit)
Art: Buch

Empfohlene inhaltliche Vorkenntnisse

Basic experience in mathematics and formal reasoning is required.

Zuletzt bearbeitet: 12.01.2021



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